The New World -Balance Changes-


I’ve made some changes to the map and gameplay to bring more theme and simplicity to our new medieval world.

  • Enchanting has been disabled on armors and weapons. Tools may still be enchanted!
  • Reduced Diamond Ores on the map. To compensate for lower resources, skeletons have small chance of dropping iron and zombies drop leather. Other goodies have rare chance
  • Reduced server render distance from 15 to 10 to decrease server load and lag.

And of course, a buff to hostile mobs for less survivability in dangerous areas. Bring your iron armor!

  • Buffed zombie toughness by 100% (20 health to 40)

4 thoughts on “The New World -Balance Changes-

Comments are closed.